THE SHARED REFERENCE Adventurer

Monster

Centaur Warden

Official reference · XMM · 2024

Creature type
Fey
Size
Large
Armor class
16
Hit points
105 (14d10 + 28)
Speed
Walk 50 ft.
Challenge rating
7
Alignment
Neutral Good
Strength
18
Dexterity
14
Constitution
14
Intelligence
9
Wisdom
18
Charisma
11
Passive Perception
17
Saving Throws
con: +5; wis: +7
Skills
athletics: +7; nature: +5; perception: +7
Languages
Druidic, Elvish, Sylvan

Actions

Multiattack

The centaur makes two attacks, using Forest Staff or Sun Ray in any combination.

Forest Staff

Melee Attack: +7, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 14 (4d6) Poison damage.

Sun Ray

Ranged Attack: +7, range 90 ft. Hit: 14 (3d6 + 4) Radiant damage, and the target has the Blinded condition until the start of the centaur's next turn.

Bonus actions

Entangling Trail (Recharge 5–6)

The centaur moves up to its Speed without provoking Opportunity Attacks. Each creature within 5 feet of the centaur as it moves is targeted once by the following effect. Strength Saving Throw: DC 15. Failure: 11 (2d6 + 4) Bludgeoning damage, and the target has the Restrained condition until the end of its next turn.

Spellcasting

The centaur casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 15):

At will: Druidcraft, Speak with Animals

Quick preview