THE SHARED REFERENCE Adventurer

Monster

Chain Devil

Official reference · XMM · 2024

Creature type
Fiend
Size
Medium
Armor class
15
Hit points
85 (10d8 + 40)
Speed
Walk 30 ft.
Challenge rating
8
Alignment
Lawful Evil
Strength
18
Dexterity
15
Constitution
18
Intelligence
11
Wisdom
12
Charisma
14
Passive Perception
11
Initiative
+5
Saving Throws
con: +7; wis: +4
Senses
Darkvision 120 ft. (unimpeded by magical Darkness)
Languages
Infernal; telepathy 120 ft.
Resistances
bludgeoning, cold, piercing, slashing
Immunities
fire, poison
Condition Immunities
poisoned

Traits

Diabolical Restoration

If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance

The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The devil makes two Chain attacks and uses Conjure Infernal Chain.

Chain

Melee Attack: +7, reach 10 ft. Hit: 11 (2d6 + 4) Slashing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14) from one of two chains, and it has the Restrained condition until the grapple ends.

Conjure Infernal Chain

The devil conjures a fiery chain to bind a creature. Dexterity Saving Throw: DC 15, one creature the devil can see within 60 feet. Failure: 9 (2d4 + 4) Fire damage, and the target has the Restrained condition until the end of the devil's next turn, at which point the chain disappears. If the target is Large or smaller, the devil moves the target up to 30 feet straight toward itself. Success: The chain disappears.

Reactions

Unnerving Gaze

Trigger: A creature the devil can see starts its turn within 30 feet of the devil and can see the devil. Response:Wisdom Saving Throw: DC 15, the triggering creature. Failure: The target has the Frightened condition until the end of its turn. Success: The target is immune to this devil's Unnerving Gaze for 24 hours.

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