THE SHARED REFERENCE Adventurer

Monster

Champion of Madarua

Outside your table’s allowed sources

Official reference · QftIS · 2014

Creature type
Humanoid
Size
Medium
Armor class
13 (hide armor)
Hit points
39 (6d8 + 12)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Chaotic Good
Strength
17
Dexterity
12
Constitution
15
Intelligence
12
Wisdom
12
Charisma
14
Passive Perception
11
Saving Throws
str: +5; dex: +3
Skills
acrobatics: +3; religion: +3
Languages
Common

Actions

Multiattack

The champion makes three Longsword attacks.

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, or 8 (1d10 + 3) piercing damage if used with two hands.

Bonus actions

Aura of Fury (1/Day)

The champion summons an aura of ghostly animals that fills a 10-foot-radius sphere centered on itself. While this aura is active, the champion and all its allies in the aura have advantage on attack rolls. The aura moves with the champion and lasts for 1 minute, until the champion has the incapacitated condition, or until the champion uses another bonus action to end the aura.

Reactions

Parry

The champion adds 2 to its AC against one melee attack that would hit it. To do so, the champion must see the attacker and be wielding a melee weapon.

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