THE SHARED REFERENCE Adventurer

Monster

Changeling

Outside your table’s allowed sources

Official reference · ERLW · 2014

Creature type
Humanoid
Size
Medium
Armor class
13 (leather armor)
Hit points
22 (4d8 + 4)
Speed
Walk 30 ft.
Challenge rating
1/2
Alignment
Any alignment
Strength
8
Dexterity
15
Constitution
12
Intelligence
14
Wisdom
10
Charisma
16
Passive Perception
12
Skills
acrobatics: +4; deception: +5; insight: +2; perception: +2; persuasion: +5
Languages
Common, Dwarvish, Elvish, Halfling, Thieves' cant

Traits

Change Appearance

The changeling can use its action to polymorph into a Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Actions

Multiattack

The changeling makes two attacks with its dagger.

Dagger

Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Unsettling Visage (Recharges after a Short or Long Rest)

Each creature within 30 feet of the changeling must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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