THE SHARED REFERENCE Adventurer

Monster

Chitine

Outside your table’s allowed sources

Official reference · VGM · 2014

Creature type
Monstrosity
Size
Small
Armor class
14 (hide armor)
Hit points
18 (4d6 + 4)
Speed
Walk 30 ft., Climb 30 ft.
Challenge rating
1/2
Alignment
Chaotic Evil
Strength
10
Dexterity
14
Constitution
12
Intelligence
10
Wisdom
10
Charisma
7
Passive Perception
10
Skills
athletics: +4; stealth: +4
Senses
darkvision 60 ft.
Languages
Undercommon

Traits

Fey Ancestry

The chitine has advantage on saving throws against being charmed, and magic can't put the chitine to sleep.

Sunlight Sensitivity

While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Web Sense

While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.

Web Walker

The chitine ignores movement restrictions caused by webbing.

Actions

Multiattack

The chitine makes three attacks with its daggers.

Dagger

Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Quick preview