Monster
Chitine
Outside your table’s allowed sources
Official reference · VGM · 2014
- Creature type
- Monstrosity
- Size
- Small
- Armor class
- 14 (hide armor)
- Hit points
- 18 (4d6 + 4)
- Speed
- Walk 30 ft., Climb 30 ft.
- Challenge rating
- 1/2
- Alignment
- Chaotic Evil
- Strength
- 10
- Dexterity
- 14
- Constitution
- 12
- Intelligence
- 10
- Wisdom
- 10
- Charisma
- 7
- Passive Perception
- 10
- Skills
- athletics: +4; stealth: +4
- Senses
- darkvision 60 ft.
- Languages
- Undercommon
Traits
Fey Ancestry
The chitine has advantage on saving throws against being charmed, and magic can't put the chitine to sleep.
Sunlight Sensitivity
While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Web Sense
While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.
Web Walker
The chitine ignores movement restrictions caused by webbing.
Actions
Multiattack
The chitine makes three attacks with its daggers.
Dagger
Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.