THE SHARED REFERENCE Adventurer

Monster

Clay Gladiator

Outside your table’s allowed sources

Official reference · ToA · 2014

Creature type
Construct
Size
Medium
Armor class
17 (natural armor, shield)
Hit points
112 (15d8 + 45)
Speed
Walk 30 ft., Climb 30 ft.
Challenge rating
5
Alignment
Unaligned
Strength
18
Dexterity
15
Constitution
16
Intelligence
10
Wisdom
12
Charisma
15
Passive Perception
11
Saving Throws
str: +7; dex: +5; con: +6
Skills
athletics: +10; intimidation: +5
Immunities
poison
Condition Immunities
charmed, frightened, poisoned

Traits

Climbing

The gladiator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Steadfast

The gladiator can't be disarmed, and cannot make ranged attacks.

Brute

A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).

Actions

Multiattack

The gladiator makes three melee attacks.

Spear

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands.

Shield Bash

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Parry

The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.

Quick preview