Monster
Clockwork Behir
Outside your table’s allowed sources
Official reference · OoW · 2014
- Creature type
- Construct
- Size
- Huge
- Armor class
- 17 (natural armor)
- Hit points
- 168 (16d12 + 64)
- Speed
- Walk 50 ft., Climb 40 ft.
- Challenge rating
- 11
- Alignment
- Neutral Evil
- Strength
- 23
- Dexterity
- 16
- Constitution
- 18
- Intelligence
- 7
- Wisdom
- 14
- Charisma
- 12
- Passive Perception
- 16
- Skills
- perception: +6; stealth: +7
- Senses
- darkvision 90 ft.
- Languages
- Draconic
- Immunities
- poison, psychic
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Actions
Multiattack
The behir makes two attacks: one with its bite and one to constrict.
Bite
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Constrict
Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. Hit: 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. The target is grappled (escape DC 16) if the behir isn't already constricting a creature, and the target is restrained until this grapple ends.
Lightning Breath (Recharge 5–6)
The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.
Swallow
The behir makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has 3 against attacks and other effects outside the behir, and it takes 21 (6d6) acid damage at the start of each of the behir's turns. A behir can have only one creature swallowed at a time.
If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the behir. If the behir dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone.