Monster
Cloud Giant Noble
Outside your table’s allowed sources
Official reference · TftYP · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 16 (chain mail)
- Hit points
- 200 (16d12 + 96)
- Speed
- Walk 40 ft.
- Challenge rating
- 9
- Strength
- 27
- Dexterity
- 10
- Constitution
- 22
- Intelligence
- 12
- Wisdom
- 16
- Charisma
- 16
- Passive Perception
- 17
- Saving Throws
- con: +10; wis: +7; cha: +7
- Skills
- insight: +7; perception: +7
- Languages
- Common, Giant
Traits
Keen Smell
The giant has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack
The giant makes two morningstar attacks.
Morningstar
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
Rock
Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Innate Spellcasting
The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form