Monster
Cloud Giant of Evil Air
Outside your table’s allowed sources
Official reference · BGG · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 14 (natural armor)
- Hit points
- 200 (16d12 + 96)
- Speed
- Walk 40 ft., Fly 40 ft.
- Challenge rating
- 12
- Alignment
- Neutral Evil
- Strength
- 27
- Dexterity
- 10
- Constitution
- 22
- Intelligence
- 12
- Wisdom
- 16
- Charisma
- 19
- Passive Perception
- 17
- Saving Throws
- con: +10; wis: +7; cha: +8
- Skills
- insight: +7; perception: +7; stealth: +4
- Languages
- Auran, Common, Giant
Traits
Flyby
The giant doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Actions
Multiattack
The giant makes two Scimitar attacks and one Storm Boomerang attack.
Scimitar
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 8) slashing damage.
Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 15 (3d4 + 8) bludgeoning damage plus 7 (2d6) thunder damage, and the target must succeed on a DC 16 Constitution saving throw or have the stunned condition until the end of its next turn. The boomerang magically returns to the giant's hand immediately after the attack.
The giant casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):
At will: detect magic, fog cloud, light
1/day: gaseous form
2/day: telekinesis