Monster
Cloud Giant Smiling One
Outside your table’s allowed sources
Official reference · VGM · 2014
- Creature type
- Giant
- Size
- Huge
- Armor class
- 15 (natural armor)
- Hit points
- 262 (21d12 + 128)
- Speed
- Walk 40 ft.
- Challenge rating
- 11
- Alignment
- Chaotic Neutral
- Strength
- 26
- Dexterity
- 12
- Constitution
- 22
- Intelligence
- 15
- Wisdom
- 16
- Charisma
- 17
- Passive Perception
- 17
- Saving Throws
- con: +10; int: +6; wis: +7
- Skills
- deception: +11; insight: +7; perception: +7; sleight of hand: +9
- Languages
- Common, Giant
Traits
Keen Smell
The giant has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack
The giant makes two attacks with its morningstar.
Morningstar
Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage. The attack deals an extra 14 (4d6) damage if the giant has advantage on the attack roll.
Rock
Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage. The attack deals an extra 14 (4d6) damage if the giant has advantage on the attack roll.
Change Shape
The giant magically polymorphs into a beast or humanoid it has seen, or back into its true form. Any equipment the giant is wearing or carrying is absorbed by the new form. Its statistics, other than its size, are the same in each form. It reverts to its true form if it dies.
Innate Spellcasting
The giant's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form
The giant is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). The giant has the following bard spells prepared:
Spell slots: 0: spells: minor illusion, prestidigitation, vicious mockery; 1: slots: 4; spells: cure wounds, disguise self, silent image, Tasha's hideous laughter; 2: slots: 3; spells: invisibility, suggestion; 3: slots: 2; spells: major image, tongues