THE SHARED REFERENCE Adventurer

Monster

Cloud Giant

Official reference · MM · 2014

Creature type
Giant
Size
Huge
Armor class
14 (natural armor)
Hit points
200 (16d12 + 96)
Speed
Walk 40 ft.
Challenge rating
9
Strength
27
Dexterity
10
Constitution
22
Intelligence
12
Wisdom
16
Charisma
16
Passive Perception
17
Saving Throws
con: +10; wis: +7; cha: +7
Skills
insight: +7; perception: +7
Languages
Common, Giant

Traits

Keen Smell

The giant has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack

The giant makes two morningstar attacks.

Morningstar

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock

Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Innate Spellcasting

The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light

3/day each: feather fall, fly, misty step, telekinesis

1/day each: control weather, gaseous form

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