Monster
Cloud Giant
Official reference · XMM · 2024
- Creature type
- Giant
- Size
- Huge
- Armor class
- 14
- Hit points
- 200 (16d12 + 96)
- Speed
- Walk 40 ft., Fly 20 ft. (hover)
- Challenge rating
- 9
- Alignment
- Neutral
- Strength
- 27
- Dexterity
- 10
- Constitution
- 22
- Intelligence
- 12
- Wisdom
- 16
- Charisma
- 16
- Passive Perception
- 21
- Initiative
- +4
- Saving Throws
- con: +10; wis: +7
- Skills
- insight: +7; perception: +11
- Languages
- Common, Giant
Actions
Multiattack
The giant makes two attacks, using Thunderous Mace or Thundercloud in any combination. It can replace one attack with a use of Spellcasting to cast Fog Cloud.
Thunderous Mace
Melee Attack: +12, reach 10 ft. Hit: 21 (3d8 + 8) Bludgeoning damage plus 7 (2d6) Thunder damage.
Thundercloud
Ranged Attack: +12, range 240 ft. Hit: 18 (3d6 + 8) Thunder damage, and the target has the Incapacitated condition until the end of its next turn.
The giant casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):
At will: Detect Magic, Fog Cloud, Light
1/day each: Control Weather, Gaseous Form, Telekinesis
The giant casts the Misty Step spell, using the same spellcasting ability as Spellcasting.
At will: Misty Step