Monster
Colossus
Official reference · XMM · 2024
- Creature type
- Construct
- Size
- Gargantuan
- Armor class
- 23
- Hit points
- 553 (27d20 + 270)
- Speed
- Walk 60 ft.
- Challenge rating
- 25
- Alignment
- Unaligned
- Strength
- 30
- Dexterity
- 11
- Constitution
- 30
- Intelligence
- 3
- Wisdom
- 11
- Charisma
- 8
- Passive Perception
- 10
- Initiative
- +16
- Saving Throws
- dex: +8; wis: +8
- Senses
- Truesight 300 ft.
- Languages
- understands Celestial and Common but can't speak
- Resistances
- necrotic, radiant
- Immunities
- poison, psychic
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned, stunned, unconscious
Traits
Immutable Form
The colossus can't shape-shift.
Legendary Resistance (4/Day)
If the colossus fails a saving throw, it can choose to succeed instead.
Magic Resistance
The colossus has Advantage on saving throws against spells and other magical effects.
Siege Monster
The colossus deals double damage to objects and structures.
Actions
Multiattack
The colossus makes three attacks, using Slam or Radiant Ray in any combination.
Slam
Melee Attack: +18, reach 20 ft. Hit: 32 (4d10 + 10) Bludgeoning damage, and the colossus pushes the target up to 20 feet straight away from itself.
Radiant Ray
Ranged Attack: +18, range 300 ft. Hit: 22 (4d10) Radiant damage. If the target is a Large or smaller creature, it has the Prone condition.
Divine Beam (Recharge 5–6)
Dexterity Saving Throw: DC 26, each creature in a 300-foot-long, 10-foot-wide Line. Failure: 65 (10d12) Radiant damage. Success: Half damage. Success or Failure: A creature reduced to 0 Hit Points by this beam disintegrates into dust, leaving behind any magic items it was wearing or carrying.
Legendary action uses: 3. The creature can use one option at the end of another creature’s turn and regains spent uses at the start of its turn.
Legendary actions
Smite
The colossus makes one Radiant Ray attack.
Stomp
The colossus moves up to half its Speed without provoking Opportunity Attacks, and it can make one Slam attack at any point during that move.