THE SHARED REFERENCE Adventurer

Monster

Construct (Animated Armor)

Outside your table’s allowed sources

Official reference · PSK · 2014

Creature type
Construct
Size
Medium
Armor class
18 (natural armor)
Hit points
33 (6d8 + 6)
Speed
Walk 25 ft.
Challenge rating
1
Alignment
Unaligned
Strength
14
Dexterity
11
Constitution
13
Intelligence
1
Wisdom
3
Charisma
1
Passive Perception
6
Senses
blindsight 60 ft. (blind beyond this radius)
Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

Traits

Antimagic Susceptibility

The construct is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the construct must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance

While the construct remains motionless, it is indistinguishable from a normal suit of construct.

Actions

Multiattack

The construct makes two melee attacks.

Slam

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Quick preview