Monster
Construct (Modron)
Outside your table’s allowed sources
Official reference · PSK · 2014
- Creature type
- Construct
- Size
- Medium
- Armor class
- 15 (natural armor)
- Hit points
- 5 (1d8 + 1)
- Speed
- Walk 30 ft., Fly 30 ft.
- Challenge rating
- 1/8
- Alignment
- Lawful Neutral
- Strength
- 10
- Dexterity
- 13
- Constitution
- 12
- Intelligence
- 4
- Wisdom
- 10
- Charisma
- 5
- Passive Perception
- 10
- Senses
- truesight 120 ft.
- Languages
- Modron
Traits
Axiomatic Mind
The construct can't be compelled to act in a manner contrary to its nature or its instructions.
Disintegration
If the construct dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.
Actions
Dagger
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Javelin
Melee Weapon Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 3 (1d6) piercing damage.