Monster
Constructed Commoner
Outside your table’s allowed sources
Official reference · CM · 2014
- Creature type
- Construct
- Size
- Medium
- Armor class
- 15 (natural armor)
- Hit points
- 6 (1d8 + 2)
- Speed
- Walk 25 ft.
- Challenge rating
- 0
- Strength
- 10
- Dexterity
- 10
- Constitution
- 15
- Intelligence
- 10
- Wisdom
- 10
- Charisma
- 10
- Passive Perception
- 10
- Languages
- Common
- Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
Traits
Unusual Nature
The commoner doesn't require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest. When it drops to 0 hit points, it becomes a lifeless object.
Actions
Club
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.