THE SHARED REFERENCE Adventurer

Monster

Corrin Delmaco

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Official reference · ERLW · 2014

Creature type
Humanoid
Size
Small
Armor class
12
Hit points
21 (6d6)
Speed
Walk 25 ft.
Challenge rating
1
Alignment
Lawful Evil
Strength
10
Dexterity
15
Constitution
10
Intelligence
12
Wisdom
14
Charisma
16
Passive Perception
16
Skills
deception: +5; insight: +4; investigation: +5; perception: +6; persuasion: +5; sleight of hand: +4; stealth: +4
Languages
any two languages, Halfling
Resistances
poison

Traits

Cunning Action

On each of its turns, Corrin can use a bonus action to take the Dash, Disengage, or Hide action.

Sneak Attack (1/Turn)

Corrin deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Corrin that isn't incapacitated and Corrin doesn't have disadvantage on the attack roll.

Halfling Nimbleness

Corrin can move through a space of a Medium or larger creature.

Brave

Corrin has advantage on saving throws against being frightened.

Stout Resilience

Corrin has advantage on saving throws against poison.

Actions

Multiattack

Corrin makes two melee attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

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