Monster
Crag Cat
Outside your table’s allowed sources
Official reference · SKT · 2014
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 13
- Hit points
- 34 (4d10 + 12)
- Speed
- Walk 40 ft., Climb 30 ft.
- Challenge rating
- 1
- Alignment
- Unaligned
- Strength
- 16
- Dexterity
- 17
- Constitution
- 16
- Intelligence
- 4
- Wisdom
- 14
- Charisma
- 8
- Passive Perception
- 14
- Skills
- stealth: +7; perception: +4
- Senses
- darkvision 60 ft.
Traits
The cat cannot be targeted or detected by any divination magic or perceived through magical scrying sensors.
Pounce
If the cat moves at least 20 feet straight toward a creature then hits it with a claw attack on the same turn, that target must succeed on a DC13 Strength saving throw or be knocked prone. If the target is prone, the cat can make one bite attack against it as a bonus action.
Spell Turning
The cat has advantage on saving throws against any spell that targets only the cat (not an area). If the cat's saving throw succeeds and the spell is of 7th level or lower, the spell has no effect on the cat and instead targets the caster.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.