Monster
Crocodile
Official reference · MM · 2014
- Creature type
- Beast
- Size
- Large
- Armor class
- 12 (natural armor)
- Hit points
- 19 (3d10 + 3)
- Speed
- Walk 20 ft., Swim 30 ft.
- Challenge rating
- 1/2
- Alignment
- Unaligned
- Strength
- 15
- Dexterity
- 10
- Constitution
- 13
- Intelligence
- 2
- Wisdom
- 10
- Charisma
- 5
- Passive Perception
- 10
- Skills
- stealth: +2
Traits
Hold Breath
The crocodile can hold its breath for 15 minutes.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target