THE SHARED REFERENCE Adventurer

Monster

Cultist

Official reference · MM · 2014

Creature type
Humanoid
Size
Medium
Armor class
12 (leather armor)
Hit points
9 (2d8)
Speed
Walk 30 ft.
Challenge rating
1/8
Alignment
Lawful NX Chaotic NY Evil
Strength
11
Dexterity
12
Constitution
10
Intelligence
10
Wisdom
11
Charisma
10
Passive Perception
10
Skills
deception: +2; religion: +2
Languages
any one language (usually Common)

Traits

Dark Devotion

The cultist has advantage on saving throws against being charmed or frightened.

Actions

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

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