THE SHARED REFERENCE Adventurer

Monster

Daask Bruiser

Outside your table’s allowed sources

Official reference · EFA · 2014

Creature type
Humanoid
Size
Medium
Armor class
17
Hit points
150 (20d8 + 60)
Speed
Walk 30 ft.
Challenge rating
9
Alignment
Neutral Evil
Strength
20
Dexterity
13
Constitution
16
Intelligence
10
Wisdom
12
Charisma
14
Passive Perception
15
Initiative
+5
Saving Throws
str: +9; con: +7; wis: +5
Skills
athletics: +9; intimidation: +6; perception: +5
Senses
Darkvision 60 ft.
Languages
Common, Gnoll

Traits

Blood Frenzy

The bruiser has Advantage on attack rolls against any creature that doesn't have all its Hit Points.

Actions

Multiattack

The bruiser makes three Pummel attacks and uses Glare.

Pummel

Melee Attack: +9, reach 5 ft. Hit: 12 (2d6 + 5) Bludgeoning damage.

Glare

Wisdom Saving Throw: DC 14, one creature the bruiser can see within 30 feet. Failure: The target has the Frightened condition until the start of the bruiser's next turn.

Reactions

Smackback

Trigger: The bruiser takes damage from a creature within 5 feet. Response: The bruiser makes one Pummel attack, targeting the triggering creature.

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