THE SHARED REFERENCE Adventurer

Monster

Davil Starsong

Outside your table’s allowed sources

Official reference · WDH · 2014

Creature type
Humanoid
Size
Medium
Armor class
15 (chain shirt)
Hit points
82 (15d8 + 15)
Speed
Walk 30 ft.
Challenge rating
6
Alignment
Neutral
Strength
10
Dexterity
14
Constitution
12
Intelligence
16
Wisdom
12
Charisma
17
Passive Perception
14
Saving Throws
dex: +5; cha: +6
Skills
arcana: +6; history: +6; insight: +4; perception: +4; performance: +6
Senses
darkvision 60 ft.
Languages
Common, Draconic, Dwarvish, Elvish

Traits

Fey Ancestry

Davil has advantage on saving throws against being charmed, and magic can't put him to sleep.

Actions

Dagger

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting

Davil is a 12th-level spellcaster. His spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks) He has the following bard spells prepared:

Spell slots: 0: spells: mage hand, mending, minor illusion, vicious mockery; 1: slots: 4; spells: cure wounds, disguise self, sleep; 2: slots: 3; spells: crown of madness, invisibility, suggestion; 3: slots: 3; spells: nondetection, sending, tongues; 4: slots: 3; spells: compulsion, freedom of movement, polymorph; 5: slots: 2; spells: dominate person, greater restoration; 6: slots: 1; spells: Otto's irresistible dance

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