THE SHARED REFERENCE Adventurer

Monster

Death Dog

Official reference · MM · 2014

Creature type
Monstrosity
Size
Medium
Armor class
12
Hit points
39 (6d8 + 12)
Speed
Walk 40 ft.
Challenge rating
1
Alignment
Neutral Evil
Strength
15
Dexterity
14
Constitution
14
Intelligence
3
Wisdom
13
Charisma
6
Passive Perception
15
Skills
perception: +5; stealth: +4
Senses
darkvision 120 ft.

Traits

Two-Headed

The dog has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Actions

Multiattack

The dog makes two bite attacks.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hit point maximum to 0.

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