THE SHARED REFERENCE Adventurer

Monster

Degloth

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Official reference · VEoR · 2014

Creature type
Fiend
Size
Large
Armor class
18 (natural armor)
Hit points
133 (14d10 + 56)
Speed
Walk 40 ft., Climb 40 ft.
Challenge rating
11
Alignment
Chaotic Evil
Strength
23
Dexterity
17
Constitution
18
Intelligence
6
Wisdom
11
Charisma
9
Passive Perception
14
Saving Throws
str: +10; con: +8
Skills
athletics: +10; perception: +4
Senses
darkvision 120 ft.
Languages
Abyssal, telepathy 120 ft.
Resistances
cold, fire, lightning, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, poisoned

Traits

Magic Resistance

The degloth has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The degloth makes two Razor Fist attacks.

Razor Fist

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) slashing damage, and if the target is a Medium or smaller creature, the target has the grappled condition (escape DC 18). Until this grapple ends, the target has the restrained condition, and the degloth can't use this fist to grapple another target. The degloth has two fists.

Bonus actions

Crush

The degloth targets one creature currently grappled by it. The target must make a DC 18 Strength saving throw, taking 15 (2d8 + 6) bludgeoning damage on a failed save or half as much damage on a successful one.

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