THE SHARED REFERENCE Adventurer

Monster

Demogorgon Spawn

Outside your table’s allowed sources

Official reference · WttHC · 2014

Creature type
Fiend
Size
Medium
Armor class
15
Hit points
44 (8d8 + 8)
Speed
Walk 40 ft.
Challenge rating
2
Alignment
Chaotic Evil
Strength
17
Dexterity
15
Constitution
13
Intelligence
8
Wisdom
12
Charisma
7
Passive Perception
13
Skills
perception: +3; stealth: +4
Senses
Blindsight 60 ft.
Resistances
cold, lightning
Immunities
poison
Condition Immunities
charmed, frightened, poisoned

Traits

Baleful Presence

Sources of light in a 60-foot Emanation originating from the spawn flicker wildly. Nonmagical sources of Bright Light in that area instead shed Dim Light.

Regeneration

The spawn regains 5 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Running Leap

With a 10-foot running start, the spawn can Long Jump up to 30 feet.

Actions

Multiattack

The spawn makes two Claw attacks.

Claw

Melee Attack: +5, reach 10 ft. Hit: 6 (1d6 + 3) Slashing damage.

Bite

Melee Attack: +5, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13). While Grappled, the target has the Blinded condition.

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