Monster
Demon
Outside your table’s allowed sources
Official reference · PSK · 2014
- Creature type
- Fiend
- Size
- Medium
- Armor class
- 18 (plate armor)
- Hit points
- 153 (18d8 + 72)
- Speed
- Walk 30 ft., Fly 60 ft.
- Challenge rating
- 12
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 16
- Constitution
- 18
- Intelligence
- 14
- Wisdom
- 14
- Charisma
- 18
- Passive Perception
- 12
- Saving Throws
- dex: +7; con: +8; wis: +6; cha: +8
- Senses
- truesight 120 ft.
- Languages
- Infernal, telepathy 120 ft.
- Resistances
- cold, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks that aren't silvered; cond: True
- Immunities
- fire, poison
- Condition Immunities
- poisoned
Traits
Hellish Weapons
The demon's weapon attacks are magical and deal an extra 13 (3d8) necrotic damage on a hit (included in the attacks).
Magic Resistance
The demon has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The demon makes three attacks.
Longsword
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands, plus 13 (3d8) necrotic damage.
Longbow
Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 13 (3d8) necrotic damage.
Reactions
The demon adds 4 to its AC against one melee attack that would hit it. To do so, the demon must see the attacker and be wielding a melee weapon.