THE SHARED REFERENCE Adventurer

Monster

Derro Savant

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Official reference · MTF · 2014

Creature type
Humanoid
Size
Small
Armor class
13 (leather armor)
Hit points
36 (8d6 + 8)
Speed
Walk 30 ft.
Challenge rating
3
Alignment
Chaotic Evil
Strength
9
Dexterity
14
Constitution
12
Intelligence
11
Wisdom
5
Charisma
14
Passive Perception
7
Skills
stealth: +4
Senses
darkvision 120 ft.
Languages
Dwarvish, Undercommon

Traits

Magic Resistance

The derro savant has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity

While in sunlight, the derro savant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Quarterstaff

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage.

Spellcasting

The derro savant is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The derro knows the following sorcerer spells:

Spell slots: 0: spells: acid splash, mage hand, message, prestidigitation, ray of frost; 1: slots: 4; spells: burning hands, chromatic orb, sleep; 2: slots: 3; spells: invisibility, spider climb; 3: slots: 2; spells: lightning bolt

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