THE SHARED REFERENCE Adventurer

Monster

Derwyth

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Official reference · QftIS · 2014

Creature type
Humanoid
Size
Medium
Armor class
11, 16
Hit points
27 (5d8 + 5)
Speed
Walk 30 ft.
Challenge rating
2
Alignment
Neutral Good
Strength
10
Dexterity
12
Constitution
13
Intelligence
12
Wisdom
15
Charisma
11
Passive Perception
14
Skills
medicine: +4; nature: +3; perception: +4
Senses
darkvision 60
Languages
Common, Elvish

Traits

Tree Shape (2/Day)

Over the course of 1 minute, Derwyth can magically transform into a Huge or smaller tree and remain in that form for 24 hours or until she ends this transformation early (no action required). Her equipment melds into her new form. While in this form, her Armor Class is 16, she has the incapacitated condition, and she can't move or speak.

Actions

Quarterstaff

Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Spellcasting

Derwyth is a 4th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). She has the following druid spells prepared:

Spell slots: 0: spells: druidcraft, produce flame, shillelagh; 1: slots: 4; spells: entangle, longstrider, speak with animals, thunderwave; 2: slots: 3; spells: animal messenger, barkskin

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