Monster
Detached Shadow
Outside your table’s allowed sources
Official reference · WBtW · 2014
- Creature type
- Fey
- Size
- Medium
- Armor class
- 12
- Hit points
- 16 (3d8 + 3)
- Speed
- Walk 40 ft.
- Challenge rating
- 1/2
- Alignment
- Chaotic Evil
- Strength
- 6
- Dexterity
- 14
- Constitution
- 13
- Intelligence
- 6
- Wisdom
- 10
- Charisma
- 8
- Passive Perception
- 10
- Skills
- stealth: +4
- Senses
- darkvision 60 ft.
- Resistances
- acid, cold, fire, lightning, thunder, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
- Immunities
- necrotic, poison
- Condition Immunities
- exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
- Vulnerabilities
- radiant
Traits
Amorphous
The shadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth
While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6.
Sunlight Weakness
While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.
Actions
Strength Drain
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target falls unconscious if this reduces its Strength to 0. The creature regains consciousness and the reduction to its Strength score disappears after it finishes a short or long rest.