THE SHARED REFERENCE Adventurer

Monster

Detached Shadow

Outside your table’s allowed sources

Official reference · WBtW · 2014

Creature type
Fey
Size
Medium
Armor class
12
Hit points
16 (3d8 + 3)
Speed
Walk 40 ft.
Challenge rating
1/2
Alignment
Chaotic Evil
Strength
6
Dexterity
14
Constitution
13
Intelligence
6
Wisdom
10
Charisma
8
Passive Perception
10
Skills
stealth: +4
Senses
darkvision 60 ft.
Resistances
acid, cold, fire, lightning, thunder, resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
Immunities
necrotic, poison
Condition Immunities
exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Vulnerabilities
radiant

Traits

Amorphous

The shadow can move through a space as narrow as 1 inch wide without squeezing.

Shadow Stealth

While in dim light or darkness, the shadow can take the Hide action as a bonus action. Its stealth bonus is also improved to +6.

Sunlight Weakness

While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Strength Drain

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target falls unconscious if this reduces its Strength to 0. The creature regains consciousness and the reduction to its Strength score disappears after it finishes a short or long rest.

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