THE SHARED REFERENCE Adventurer

Monster

Dire Worg

Official reference · XMM · 2024

Creature type
Fey
Size
Huge
Armor class
16
Hit points
147 (14d12 + 56)
Speed
Walk 50 ft.
Challenge rating
10
Alignment
Neutral Evil
Strength
22
Dexterity
14
Constitution
18
Intelligence
7
Wisdom
16
Charisma
8
Passive Perception
21
Saving Throws
dex: +6; wis: +7
Skills
perception: +11
Senses
Darkvision 120 ft.
Languages
Goblin, Sylvan, Worg

Traits

Magic Resistance

The worg has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The worg makes three Bite attacks.

Bite

Melee Attack: +10, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of the worg's next turn. While Poisoned, the target can't regain Hit Points.

Dreadful Howl (Recharge 5–6)

Wisdom Saving Throw: DC 16, each creature within 30 feet that isn't a worg. Failure: 36 (8d8) Psychic damage, and the target has the Frightened condition until the start of the worg's next turn. Success: Half damage only.

Bonus actions

Warp Step

The worg teleports, along with a willing creature of its choice within 5 feet of it, up to 30 feet to an unoccupied space it can see.

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