THE SHARED REFERENCE Adventurer

Monster

Doomguard Rot Blade

Outside your table’s allowed sources

Official reference · MPP · 2014

Creature type
Humanoid
Size
Small/Medium
Armor class
18 (plate armor)
Hit points
97 (13d8 + 39)
Speed
Walk 30 ft.
Challenge rating
6
Alignment
Any alignment
Strength
18
Dexterity
12
Constitution
16
Intelligence
12
Wisdom
10
Charisma
15
Passive Perception
13
Saving Throws
str: +7; con: +6
Skills
perception: +3
Languages
Common plus two more languages
Resistances
necrotic

Actions

Multiattack

The rot blade makes two Entropic Blade or Entropic Javelin attacks.

Entropic Blade

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage plus 7 (2d6) necrotic damage. A creature killed by this attack has its body and everything it is wearing or carrying, except for magic items, reduced to ash. The rot blade can cause the blade to emit a burst of entropic magic in a 10-foot-radius sphere centered on the weapon. Each creature in that area other than the rot blade must succeed on a DC 13 Constitution saving throw or take 6 (1d12) necrotic damage. The blade can emit entropic magic in this way only once per turn.

Entropic Javelin

Melee Weapon Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 13 (2d12) necrotic damage. A creature killed by this attack has its body and everything it is wearing or carrying, except for magic items, reduced to ash.

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