THE SHARED REFERENCE Adventurer

Monster

Doomwake Giant

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Official reference · MOT · 2014

Creature type
Giant
Size
Huge
Armor class
15 (natural armor)
Hit points
162 (13d12 + 78)
Speed
Walk 40 ft.
Challenge rating
11
Alignment
Lawful Evil
Strength
24
Dexterity
12
Constitution
22
Intelligence
12
Wisdom
14
Charisma
16
Passive Perception
16
Saving Throws
con: +10; wis: +6
Skills
intimidation: +7; perception: +6
Senses
darkvision 120 ft.
Languages
Giant
Immunities
necrotic, poison
Condition Immunities
frightened, poisoned

Traits

Aura of Erebos

Any creature that starts its turn within 10 feet of the giant must succeed on a DC 18 Constitution saving throw, or it takes 10 (3d6) necrotic damage and can't regain hit points until the start of its next turn. On a successful saving throw, the creature is immune to the giant's Aura of Erebos for 24 hours.

Magic Resistance

The giant has advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The giant makes two slam attacks.

Slam

Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage plus 10 (3d6) necrotic damage.

Noxious Gust (Recharge 5–6)

The giant exhales a mighty gust that creates a blast of deadly mist in a 60-foot line that is 10 feet wide. Each creature in that line must make a DC 18 Constitution saving throw. On a failed save, the creature takes 36 (8d8) necrotic damage and is knocked prone. On a successful save, a creature takes half as much damage and isn't knocked prone.

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