Monster
Draconic Spirit
Official reference · XPHB · 2024
- Creature type
- Dragon
- Size
- Large
- Armor class
- 14 + the spell's level
- Hit points
- 50 + 10 for each spell level above 5
- Speed
- Walk 30 ft., Fly 60 ft., Swim 30 ft.
- Alignment
- Neutral
- Strength
- 19
- Dexterity
- 14
- Constitution
- 17
- Intelligence
- 10
- Wisdom
- 14
- Charisma
- 14
- Passive Perception
- 12
- Senses
- Blindsight 30 ft., Darkvision 60 ft.
- Languages
- Draconic, understands the languages you know
- Resistances
- acid, cold, fire, lightning, poison
- Condition Immunities
- charmed, frightened, poisoned
Traits
Shared Resistances
When you summon the spirit, choose one of its Resistances. You have Resistance to the chosen damage type until the spell ends.
Actions
Multiattack
The spirit makes a number of Rend attacks equal to half the spell's level (round down), and it uses Breath Weapon.
Rend
Melee Attack: Bonus equals your spell attack modifier, reach 10 feet. Hit: 1d6 + 4 + summonSpellLevel Piercing damage.
Breath Weapon
Dexterity Saving Throw: DC equals your spell save DC, each creature in a 30-foot Cone. Failure: 2d6 damage of a type this spirit has Resistance to (your choice when you cast the spell). Success: Half damage.