Monster
Dragonclaw
Outside your table’s allowed sources
Official reference · HotDQ · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 14 (leather armor)
- Hit points
- 16 (3d8 + 3)
- Speed
- Walk 30 ft.
- Challenge rating
- 1
- Alignment
- Lawful Evil
- Strength
- 9
- Dexterity
- 16
- Constitution
- 13
- Intelligence
- 11
- Wisdom
- 10
- Charisma
- 12
- Passive Perception
- 10
- Saving Throws
- wis: +2
- Skills
- deception: +3; stealth: +5
- Languages
- Common, Draconic
Traits
Dragon Fanatic
The dragonclaw has advantage on saving throws against being charmed or frightened. While the dragonclaw can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonclaw ignores the effects of being charmed or frightened.
Fanatic Advantage
Once per turn, if the dragonclaw makes a weapon attack with advantage on the attack roll and hits, it deals an extra 7 (2d6) damage.
Pack Tactics
The dragonclaw has advantage on an attack roll against a creature if at least one of the dragonclaw's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack
The dragonclaw attacks twice with its scimitar.
Scimitar
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.