THE SHARED REFERENCE Adventurer

Monster

Dragonsoul

Outside your table’s allowed sources

Official reference · RoT · 2014

Creature type
Humanoid
Size
Medium
Armor class
16 (studded leather)
Hit points
110 (17d8 + 34)
Speed
Walk 30 ft.
Challenge rating
7
Alignment
Neutral Evil
Strength
11
Dexterity
18
Constitution
14
Intelligence
13
Wisdom
12
Charisma
16
Passive Perception
11
Saving Throws
wis: +4
Skills
deception: +6; stealth: +7
Languages
Common, Draconic, Infernal
Resistances
resist: acid, cold, fire, lightning, poison; preNote: one of the following:

Traits

Dragon Fanatic

The dragonsoul has advantage on saving throws against being charmed or frightened. While the dragonsoul can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonsoul ignores the effects of being charmed or frightened.

Fanatic Advantage

Once per turn, if the dragonsoul makes a weapon attack with advantage on the attack roll and hits, the target takes an extra 10 (3d6) damage.

Limited Flight

The dragonsoul can use a bonus action to gain a flying speed of 30 feet until the end of its turn.

Pack Tactics

The dragonsoul has advantage on an attack roll against a creature if at least one of the dragonsoul's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack

The Dragonsoul attacks twice with its shortsword.

Shortsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 10 (3d6) damage of the type to which the dragonsoul has resistance.

Orb of Dragon's Breath (3/Day)

Ranged Spell Attack: +7 to hit, range 90 ft., one target. Hit: 27 (6d8) damage of the type to which the dragonsoul has damage resistance.

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