Monster
Drake Companion
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Official reference · FTD · 2014
- Creature type
- Dragon
- Size
- Small
- Armor class
- 14 + PB (natural armor)
- Hit points
- 5 + five times your ranger level (the drake has a number of Hit Dice [d10s] equal to your ranger level)
- Speed
- Walk 40 ft.
- Strength
- 16
- Dexterity
- 12
- Constitution
- 15
- Intelligence
- 8
- Wisdom
- 14
- Charisma
- 8
- Passive Perception
- 12
- Saving Throws
- dex: +1 + PB; wis: +2 + PB
- Senses
- darkvision 60 ft.
- Languages
- Draconic
- Immunities
- special: determined by the drake's draconic essence trait
Traits
Draconic Essence
When you summon the drake, choose a damage type: acid, cold, fire, lightning, or poison. The chosen type determines the drake's damage immunity and the damage of its Infused Strikes trait.
Actions
Bite
Melee Weapon Attack: +3 plus PB to hit, reach 5 ft., one target. Hit: 1d6 plus PB piercing damage.
Reactions
Infused Strikes
When another creature within 30 feet of the drake that it can see hits a target with a weapon attack, the drake infuses the strike with its essence, causing the target to take an extra 1d6 damage of the type determined by its Draconic Essence.