Monster
Dretch
Official reference · XMM · 2024
- Creature type
- Fiend
- Size
- Small
- Armor class
- 11
- Hit points
- 18 (4d6 + 4)
- Speed
- Walk 20 ft.
- Challenge rating
- 1/4
- Alignment
- Chaotic Evil
- Strength
- 12
- Dexterity
- 11
- Constitution
- 12
- Intelligence
- 5
- Wisdom
- 8
- Charisma
- 3
- Passive Perception
- 9
- Senses
- Darkvision 60 ft.
- Languages
- Abyssal; telepathy 60 ft. (works only with creatures that understand Abyssal)
- Resistances
- cold, fire, lightning
- Immunities
- poison
- Condition Immunities
- poisoned
Actions
Rend
Melee Attack: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.
Fetid Cloud (1/Day)
Constitution Saving Throw: DC 11, each creature in a 10-foot Emanation originating from the dretch. Failure: The target has the Poisoned condition until the end of its next turn. While Poisoned, the creature can take either an action or a Bonus Action on its turn, not both, and it can't take Reactions.