Monster
Drider
Official reference · XMM · 2024
- Creature type
- Monstrosity
- Size
- Large
- Armor class
- 19
- Hit points
- 123 (13d10 + 52)
- Speed
- Walk 30 ft., Climb 30 ft.
- Challenge rating
- 6
- Alignment
- Chaotic Evil
- Strength
- 16
- Dexterity
- 19
- Constitution
- 18
- Intelligence
- 13
- Wisdom
- 16
- Charisma
- 12
- Passive Perception
- 16
- Skills
- perception: +6; stealth: +10
- Senses
- Darkvision 120 ft.
- Languages
- Elvish, Undercommon
Traits
The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Sunlight Sensitivity
While in sunlight, the drider has Disadvantage on ability checks and attack rolls.
Web Walker
The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.
Actions
Multiattack
The drider makes three attacks, using Foreleg or Poison Burst in any combination.
Foreleg
Melee Attack: +7, reach 10 ft. Hit: 13 (2d8 + 4) Piercing damage.
Poison Burst
Ranged Attack: +6, range 120 ft. Hit: 13 (3d6 + 3) Poison damage.
Magic of the Spider Queen (Recharge 5–6)
The drider casts Darkness, Faerie Fire, or Web, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 14).
Recharge: 5: Darkness, Faerie Fire, Web