Monster
Druid
Official reference · XMM · 2024
- Creature type
- Humanoid
- Size
- Small/Medium
- Armor class
- 13
- Hit points
- 44 (8d8 + 8)
- Speed
- Walk 30 ft.
- Challenge rating
- 2
- Alignment
- Neutral
- Strength
- 10
- Dexterity
- 12
- Constitution
- 13
- Intelligence
- 12
- Wisdom
- 16
- Charisma
- 11
- Passive Perception
- 15
- Skills
- medicine: +5; nature: +3; perception: +5
- Languages
- Common, Druidic, Sylvan
Actions
Multiattack
The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff
Melee Attack: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Verdant Wisp
Ranged Attack: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.
The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
At will: Druidcraft, Speak with Animals
2/day each: Entangle, Thunderwave
1/day each: Animal Messenger, Longstrider, Moonbeam