Monster
Duergar Hammerer
Outside your table’s allowed sources
Official reference · MPMM · 2014
- Creature type
- Construct
- Size
- Medium
- Armor class
- 17 (natural armor)
- Hit points
- 33 (6d8 + 6)
- Speed
- Walk 20 ft.
- Challenge rating
- 2
- Alignment
- Any alignment
- Strength
- 17
- Dexterity
- 7
- Constitution
- 12
- Intelligence
- 5
- Wisdom
- 5
- Charisma
- 5
- Passive Perception
- 7
- Senses
- darkvision 60 ft.
- Languages
- understands Dwarvish but can't speak
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Traits
Siege Monster
The hammerer deals double damage to objects and structures.
Actions
Multiattack
The hammerer makes one Claw attack and one Hammer attack.
Claw
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Hammer
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Reactions
Engine of Pain
Immediately after a creature within 5 feet of the hammerer hits it with an attack roll, the hammerer makes a Hammer attack against that creature.