THE SHARED REFERENCE Adventurer

Monster

Duergar Hammerer

Outside your table’s allowed sources

Official reference · MTF · 2014

Creature type
Construct
Size
Medium
Armor class
17 (natural armor)
Hit points
33 (6d8 + 6)
Speed
Walk 20 ft.
Challenge rating
2
Alignment
Lawful Evil
Strength
17
Dexterity
7
Constitution
12
Intelligence
5
Wisdom
5
Charisma
5
Passive Perception
7
Senses
darkvision 60 ft.
Languages
understands Dwarvish but can't speak
Immunities
poison
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Traits

Engine of Pain

Once per turn, a creature that attacks the hammerer can target the duergar trapped in it. The attacker has disadvantage on the attack roll. On a hit, the attack deals an extra 5 (1d10) damage to the hammerer, and the hammerer can respond by using its Multiattack with its reaction.

Siege Monster

The hammerer deals double damage to objects and structures.

Actions

Multiattack

The hammerer makes two attacks: one with its claw and one with its hammer.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Hammer

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

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