Monster
Duergar Screamer
Outside your table’s allowed sources
Official reference · MTF · 2014
- Creature type
- Construct
- Size
- Medium
- Armor class
- 15 (natural armor)
- Hit points
- 38 (7d8 + 7)
- Speed
- Walk 20 ft.
- Challenge rating
- 3
- Alignment
- Lawful Evil
- Strength
- 18
- Dexterity
- 7
- Constitution
- 12
- Intelligence
- 5
- Wisdom
- 5
- Charisma
- 5
- Passive Perception
- 7
- Senses
- darkvision 60 ft.
- Languages
- understands Dwarvish but can't speak
- Immunities
- poison
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Traits
Engine of Pain
Once per turn, a creature that attacks the screamer can target the duergar trapped in it. The attacker has disadvantage on the attack roll. On a hit, the attack deals an extra 11 (2d10) damage to the screamer, and the screamer can respond by using its Multiattack with its reaction.
Actions
Multiattack
The screamer makes one drill attack and uses its Sonic Scream.
Drill
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) piercing damage.
Sonic Scream
The screamer emits destructive energy in a 15-foot cube. Each creature in that area must succeed on a DC 11 Strength saving throw or take 7 (2d6) thunder damage and be knocked prone.