THE SHARED REFERENCE Adventurer

Monster

Dunbarrow Witch

Outside your table’s allowed sources

Official reference · MCV4EC · 2014

Creature type
Humanoid
Size
Medium
Armor class
12, 15
Hit points
72 (16d8)
Speed
Walk 30 ft.
Challenge rating
5
Alignment
Neutral Evil
Strength
12
Dexterity
14
Constitution
11
Intelligence
16
Wisdom
15
Charisma
20
Passive Perception
12
Saving Throws
wis: +5; cha: +8
Skills
arcana: +6; nature: +6
Languages
Common, Sylvan, and any one language

Actions

Multiattack

The witch makes two Poison Dagger attacks. It can replace one of these attacks with Spellcasting.

Poison Dagger

Melee Weapon Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 21 (6d6) poison damage.

Polymorph Concoction (1/Day)

The witch hurls a bottle of liquid at a point up to 20 feet away from itself, which shatters into a cloud of magical smoke that fills a 10-foot-radius sphere. Each creature in that area must succeed on a DC 16 Wisdom saving throw or transform into a creature, as if under the effects of a polymorph spell, transforming into one of the following forms (roll a d4): 1, bat; 2, frog; 3, lizard; or 4, rat. This transformation lasts for 1 hour or until the creature drops to 0 hit points in its new form.

Shattered Shards

The witch targets a point it can see within 30 feet of itself. The air there magically solidifies into a mirrorlike pane, then shatters in a 15-foot cone originating from that point. Each creature in that area must make a DC 16 Dexterity saving throw, taking 25 (10d4) force damage on a failed save, or half as much damage on a successful one.

Spellcasting

The witch casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 16):

At will: mage armor (self only), prestidigitation

2/day each: animal messenger, charm person, Tasha's hideous laughter

1/day each: bestow curse, dispel magic

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