Monster
Dwarven Worker
Outside your table’s allowed sources
Official reference · IMR · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 12 (leather armor)
- Hit points
- 9 (2d8)
- Speed
- Walk 25 ft.
- Challenge rating
- 1/8
- Alignment
- Lawful NX Chaotic NY Evil
- Strength
- 11
- Dexterity
- 12
- Constitution
- 10
- Intelligence
- 10
- Wisdom
- 11
- Charisma
- 10
- Passive Perception
- 10
- Skills
- deception: +2; religion: +2
- Senses
- darkvision 60 ft.
- Languages
- any one language (usually Common), Dwarvish
- Resistances
- poison
Traits
Dark Devotion
The worker has advantage on saving throws against being charmed or frightened.
Dwarven Resilience
The dwarven worker has advantage on saving throws against poison, and has resistance against poison damage.
Actions
Pick or Hammer
Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning or piercing damage.