Monster
Earth Elemental
Official reference · MM · 2014
- Creature type
- Elemental
- Size
- Large
- Armor class
- 17 (natural armor)
- Hit points
- 126 (12d10 + 60)
- Speed
- Walk 30 ft., Burrow 30 ft.
- Challenge rating
- 5
- Alignment
- Neutral
- Strength
- 20
- Dexterity
- 8
- Constitution
- 20
- Intelligence
- 5
- Wisdom
- 10
- Charisma
- 5
- Passive Perception
- 10
- Senses
- darkvision 60 ft., tremorsense 60 ft.
- Languages
- Terran
- Resistances
- resist: bludgeoning, piercing, slashing; note: from nonmagical attacks; cond: True
- Immunities
- poison
- Condition Immunities
- exhaustion, paralyzed, petrified, poisoned, unconscious
- Vulnerabilities
- thunder
Traits
Earth Glide
The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
Siege Monster
The elemental deals double damage to objects and structures.
Actions
Multiattack
The elemental makes two slam attacks.
Slam
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.