THE SHARED REFERENCE Adventurer

Monster

Efreeti

Official reference · XMM · 2024

Creature type
Elemental
Size
Large
Armor class
17
Hit points
212 (17d10 + 119)
Speed
Walk 40 ft., Fly 60 ft. (hover)
Challenge rating
11
Alignment
Neutral
Strength
22
Dexterity
12
Constitution
24
Intelligence
16
Wisdom
15
Charisma
19
Passive Perception
12
Saving Throws
wis: +6; cha: +8
Senses
Darkvision 120 ft.
Languages
Primordial (Ignan)
Immunities
fire

Traits

Elemental Restoration

If the efreeti dies outside the Elemental Plane of Fire, its body dissolves into ash, and it gains a new body in 1d4 days, reviving with all its Hit Points somewhere on the Plane of Fire.

Magic Resistance

The efreeti has Advantage on saving throws against spells and other magical effects.

Wishes

The efreeti has a 30 percent chance of knowing the Wish spell. If the efreeti knows it, the efreeti can cast it only on behalf of a non-genie creature who communicates a wish in a way the efreeti can understand. If the efreeti casts the spell for the creature, the efreeti suffers none of the spell's stress. Once the efreeti has cast it three times, the efreeti can't do so again for 365 days.

Actions

Multiattack

The efreeti makes three attacks, using Heated Blade or Hurl Flame in any combination.

Heated Blade

Melee Attack: +10, reach 5 ft. Hit: 13 (2d6 + 6) Slashing damage plus 13 (2d12) Fire damage.

Hurl Flame

Ranged Attack: +8, range 120 ft. Hit: 24 (7d6) Fire damage.

Spellcasting

The efreeti casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):

At will: Detect Magic, Elementalism

1/day each: Gaseous Form, Invisibility, Major Image, Plane Shift, Tongues, Wall of Fire (level 7 version)

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