Monster
Elister
Outside your table’s allowed sources
Official reference · SKT · 2014
- Creature type
- Humanoid
- Size
- Small
- Armor class
- 13 (chain shirt)
- Hit points
- 27 (5d8 + 5)
- Speed
- Walk 25 ft.
- Challenge rating
- 2
- Alignment
- Chaotic Neutral
- Strength
- 10
- Dexterity
- 10
- Constitution
- 12
- Intelligence
- 13
- Wisdom
- 16
- Charisma
- 13
- Passive Perception
- 13
- Skills
- medicine: +7; persuasion: +3; religion: +5
- Senses
- darkvision 60 ft.
- Languages
- any two languages, Gnomish
Traits
Divine Eminence
As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.
Gnome Cunning
Elister has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Actions
Mace
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
Elister is a 5th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Elister has the following cleric spells prepared:
Spell slots: 0: spells: light, sacred flame, thaumaturgy; 1: slots: 4; spells: cure wounds, guiding bolt, sanctuary; 2: slots: 3; spells: lesser restoration, spiritual weapon; 3: slots: 2; spells: dispel magic, create food and water