THE SHARED REFERENCE Adventurer

Monster

Elister

Outside your table’s allowed sources

Official reference · SKT · 2014

Creature type
Humanoid
Size
Small
Armor class
13 (chain shirt)
Hit points
27 (5d8 + 5)
Speed
Walk 25 ft.
Challenge rating
2
Alignment
Chaotic Neutral
Strength
10
Dexterity
10
Constitution
12
Intelligence
13
Wisdom
16
Charisma
13
Passive Perception
13
Skills
medicine: +7; persuasion: +3; religion: +5
Senses
darkvision 60 ft.
Languages
any two languages, Gnomish

Traits

Divine Eminence

As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If the priest expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Gnome Cunning

Elister has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Actions

Mace

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Spellcasting

Elister is a 5th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Elister has the following cleric spells prepared:

Spell slots: 0: spells: light, sacred flame, thaumaturgy; 1: slots: 4; spells: cure wounds, guiding bolt, sanctuary; 2: slots: 3; spells: lesser restoration, spiritual weapon; 3: slots: 2; spells: dispel magic, create food and water

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