THE SHARED REFERENCE Adventurer

Monster

Erky Timbers

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Official reference · TftYP · 2014

Creature type
Humanoid
Size
Medium
Armor class
10
Hit points
17 (5d6)
Speed
Walk 30 ft.
Challenge rating
1/4
Alignment
Any alignment
Strength
10
Dexterity
10
Constitution
10
Intelligence
10
Wisdom
14
Charisma
11
Passive Perception
12
Skills
medicine: +4; religion: +2
Senses
darkvision 60 ft.
Languages
Common, Draconic, Gnomish, Goblin

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Channel Divinity: Turn Undead (1/Short Rest)

Erky presents his holy Symbol and speaks a prayer censuring the Undead. Each Undead that can see or hear Erky within 30 feet of him must make a DC 12 Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.

A turned creature must spend its turns trying to move as far away from Erky as it can, and it can't willingly move to a space within 30 feet of him. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action.

Spellcasting

The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Spell slots: 0: spells: light, sacred flame, thaumaturgy; 1: slots: 3; spells: bless, cure wounds, sanctuary

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