Monster
Eternal Flame Priest
Outside your table’s allowed sources
Official reference · PotA · 2014
- Creature type
- Humanoid
- Size
- Medium
- Armor class
- 12, 15
- Hit points
- 52 (8d8 + 16)
- Speed
- Walk 30 ft.
- Challenge rating
- 3
- Alignment
- Neutral Evil
- Strength
- 12
- Dexterity
- 15
- Constitution
- 14
- Intelligence
- 10
- Wisdom
- 11
- Charisma
- 16
- Passive Perception
- 10
- Skills
- deception: +5; intimidation: +5; religion: +2
- Languages
- Common, Ignan
- Resistances
- fire
Actions
Dagger
Melee Weapon Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
The priest is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:
Spell slots: 0: spells: control flames, create bonfire, fire bolt, light, minor illusion; 1: slots: 4; spells: burning hands, expeditious retreat, mage armor; 2: slots: 3; spells: blur, scorching ray; 3: slots: 2; spells: fireball