Monster
Ettin
Official reference · MM · 2014
- Creature type
- Giant
- Size
- Large
- Armor class
- 12 (natural armor)
- Hit points
- 85 (10d10 + 30)
- Speed
- Walk 40 ft.
- Challenge rating
- 4
- Alignment
- Chaotic Evil
- Strength
- 21
- Dexterity
- 8
- Constitution
- 17
- Intelligence
- 6
- Wisdom
- 10
- Charisma
- 8
- Passive Perception
- 14
- Skills
- perception: +4
- Senses
- darkvision 60 ft.
- Languages
- Giant, Orc
Traits
Two Heads
The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Wakeful
When one of the ettin's heads is asleep, its other head is awake.
Actions
Multiattack
The ettin makes two attacks: one with its battleaxe and one with its morningstar.
Battleaxe
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Morningstar
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.